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| Manual - Races |
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The races in game are split into 2 factions:
United Empire Western Kingdom (West men) The dominant race of men in Terra, the West men aren't particularly skilled in any one craft, but seem to be well-balanced at most. Their knowledge of weapons, armour, trade, and craft have made them a populous race. This race is based off of the Roman Empire, Greeks, and most middle age European civilizations in general. They have a talent for shipbuilding and solid military tactics has won them a large amount of land.
Eastern Empire of the Sun (Eastman) An Asian based faction, the Eastman are agile and skilled with magic. They are excellent assassins and light infantry. Pride and honour play huge roles in their culture. Many Eastman would rather die than let themselves be captured by their enemies.
Harookian Empire (South men) A race that is a cross of African and Egyptian in design, the South men are strong warriors with knowledge of powerful magic.
High Elves The pinnacle of civilization, the proud race of gold-skinned, blue-eyed, tall elves was nearly driven to extinction years ago. They are excellent infantrymen, mages, and craftsmen.
Wood Elves The most skilled archers in all of Terra, wood elves are shorter than their High Elf cousins, with green eyes and darker skin. Excellent healers. They believe in harming nature as little as possible, and find all sorts of ways to use and reuse nature.
Dwarves The short but stout and hardy Dwarves live in the Dwarven mountains. The best smiths in existence, Dwarves possess a great knowledge of weapons and technology. They are capable of enduring all sorts of hardships. While dwarves are sometimes thought of by outsiders (especially Elves) as greedy, beer happy, and overly aggressive, few make more loyal companions than the Dwarves. The Dwarves have a strong yearning for justice have a strong but fair justice system. The guilty should expect harsh punishment.
Halflings A typically peaceful folk, the Halflings have no organized military. Excellent craftsmen and entertainers. They may not be rank-and-file soldiers, but they make for a mean assassin. They have no country (the majority of the Halflings live in territory controlled by the Western Kingdom.), but they have never seen the need to have one. ] Dark Alliance Goblins Short and primitive, Goblins live a peaceful and quiet life. Or, at least, they did before Mora. In times of peace, they have no standing army, but any male goblin is required to take up arms in times of need. What was once a simple and peaceful race now is greedy and brutal.
Orcs Perhaps the most naturally born warriors in all of Terra, Orcs are brutal and barbarian yet civilized and honour-bound. They enjoy war simply for the sake of war. In times of peace, it is mandatory that the various Orc clans wage war with each other, so as to keep every warrior as sharp as possible, and to weed out the weak who would compromise the security of the Orc Kingdom. On a side note, Orcs enjoy heavy metal music.
Dark Elves Three thousand years ago, 13 high elves and their supporters were banished to the Dead Lands for high sorcery, murder, and conspiracy against the High Elven king. They were also cursed with dark blue skin and red eyes. Their descendants are now members of the 13 Dark Elven tribes. Skilled with magic and strength, as well as combat.
Aquarians Known commonly as "Lizard men", not much is known of the Aquarian race. They live near swamps and are capable of breathing underwater. They aren't good rank-and-file troops, but prefer guerrilla tactics. Much of their territory was ruled by the Western Kingdom, until the Aquarian Revolution. They fight to free all their brethren from the oppression of the United Empire.
Trolls Large and cumbersome, Trolls are typically mistaken as stupid. In truth, they are very brutal and clever.
Hobgoblins Bigger and stronger than goblins, Hobgoblins are faster than Oroks but not as strong. They possess more natural military knowledge than regular goblins.
Diablo A red skinned race with horns on their heads and dark hair that all have perfect bodies. Most Diablo enjoy deceiving and mischief to the extreme. In some ways, it almost works against them. Everyone looks out for themselves when interacting with a Diablo. Other Diablo enjoy killing and destruction and employ terrorist tactics. They are immune to fire.
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